Hi, I'm Pol.

Crafting immersive game experiences and robust game systems with a focus on player-centric design, AI innovation, and technical excellence.

Based in Stockholm, Sweden.

2D Game Engine Screenshot
AIsland Game Screenshot
Eternal Hunt Game Screenshot
Umbral Castle Game Screenshot
Hackaformer Game Screenshot
Spelunky PCG Screenshot

Featured Game Projects

A selection of my most significant work.

Technical Snippets

Small technical solutions and experiments.

Get In Touch

Interested in working together or have a question about my work? Feel free to reach out!